Microsoft's mission is to empower every person and every organization on the planet to achieve more. Through digital transformation and the intelligent cloud we support our education customers and partners on their journey to unleash the full potential for the modern classroom.
Ludenso is a startup working to provide schools with a interdisciplinary co-operative course where students use new technology to unleash their creative potential. They offer an affordable educational course to let young people not only consume digital content, but also get to create and explore what they have created with Augmented Reality (AR).
Fagbokforlaget is a nationwide, independent publisher of literature, founded in 1992. We develop and distribute knowledge of high academic and educational quality, for use in teaching and professional growth for the entire training course, nursery, primary, secondary, adult and higher education.
In recent years, digital games have become a major part of children’s lives. According to recent studies, eight out of ten children play computer or console games on a daily basis. At Eduplaytion, we believe that games can be more than just a recreational activity. When designed correctly, games can engage in ways that no other medium can.
Leap Learning offers the complete set-up of a Learning Lab with the apps, tablets and games. We also provide the training, and in some cases we run the lab for the customer.
Seagull Maritime AS
Seagull Maritime AS is a leading provider of competence management solutions and e-learning material for the maritime industry. We offer a comprehensive library of training and onboard courses for regulatory compliance and improved seafarer knowledge. Founded in 1996 we now operate globally, have offices in 8 locations and we are still growing. Our mission is to deliver innovative learning and competency solutions which enhance skills, reduce operational and legislative risks and maximise our customer’s operational performance.
Hubro Education AS
Hubro Education makes it easy and fun to learn by doing in management courses with web-based business simulation games. In the simulation, the players manage a virtual company, and to succeed they have to apply the curriculum. The simulations are suitable for both higher and secondary education, and today 20 universities and 70 secondary schools in six countries use our simulations.
Sci-Code provides students, teachers, content creators and institution leaders with high quality, computer science courseware and tools. Instead of spending weeks creating interactive coding exercises like at Codecademy.com - our lean content manufacturing system allows for any global expert to create courseware in any language, in minutes, without having code.
KF is one of the 25 most innovative companies in Norway. Our goal is to improve the quality of public services through digital solutions and educational technology.
Skolon makes digital school tools to work in the classroom! Digital learning should be simple. Therefore, Skolon brings together digital school tools in one place, with one login. You will find everything from learning resources, programs, apps, learning aids and services from various suppliers that are suitable for both teachers and students. It is also possible to connect the school platform and administration system so that you get everything you need - together in one place. More time for learning, less time for administration. Digital learning should be easy!
Educas develops "learning to learn" programs for schools and higher education. Learning to learn is a 21st Century Skill and included in the European Union's list of Key Competencies.
Datatrotters utvikler læringsspill som støtter formidling av aktuelle samfunnsspørsmål gjennom bruk av reelle data. Vi trener spillernes ferdigheter til å lese, analysere, tolke og kommunisere med data på en morsom, kreativ og engasjerende måte. Spillene retter seg mot høyere utdanning, bedrifter og organisasjoner med kunnskapsformidlingsansvar.